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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 13 of file s_StateStateMgr.hpp.
Public Member Functions | |
| sStateStateMgr_c (T &owner, const sStateIDIf_c &initialState) | |
| virtual void | initializeState () |
| Initializes the current state. | |
| virtual void | executeState () |
| Executes the current state. | |
| virtual void | finalizeState () |
| Prepares the current state for termination. | |
| virtual bool | isSubState () const |
| virtual void | returnState () |
| virtual const sStateIDIf_c * | getOldStateID () const |
| Gets the previous state ID. | |
| virtual void | refreshState () |
| Marks the current state to be executed again. | |
| virtual void | changeToSubState (const sStateIDIf_c &newState) |
| virtual void | changeState (const sStateIDIf_c &newState) |
| Transitions to a new state ID. | |
| virtual sStateIf_c * | getState () const |
| Gets the state holder. | |
| virtual const sStateIDIf_c * | getNewStateID () const |
| Gets the next state ID. | |
| virtual const sStateIDIf_c * | getStateID () const |
| Gets the current state ID. | |
| virtual const sStateIDIf_c * | getMainStateID () const |
Public Attributes | |
| Manager< T, Method1 > | mainMgr |
| Manager< T, Method2 > | subMgr |
| sStateMgrIf_c * | currentMgr |
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inline |
Definition at line 15 of file s_StateStateMgr.hpp.
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inlinevirtual |
Initializes the current state.
Implements sStateMgrIf_c.
Definition at line 20 of file s_StateStateMgr.hpp.
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inlinevirtual |
Executes the current state.
Implements sStateMgrIf_c.
Definition at line 21 of file s_StateStateMgr.hpp.
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inlinevirtual |
Prepares the current state for termination.
Implements sStateMgrIf_c.
Definition at line 22 of file s_StateStateMgr.hpp.
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inlinevirtual |
Implements sStateStateMgrIf_c.
Definition at line 30 of file s_StateStateMgr.hpp.
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inlinevirtual |
Implements sStateStateMgrIf_c.
Definition at line 32 of file s_StateStateMgr.hpp.
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inlinevirtual |
Gets the previous state ID.
Implements sStateMgrIf_c.
Definition at line 39 of file s_StateStateMgr.hpp.
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inlinevirtual |
Marks the current state to be executed again.
Implements sStateMgrIf_c.
Definition at line 41 of file s_StateStateMgr.hpp.
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inlinevirtual |
Implements sStateStateMgrIf_c.
Definition at line 43 of file s_StateStateMgr.hpp.
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inlinevirtual |
Transitions to a new state ID.
Implements sStateMgrIf_c.
Definition at line 48 of file s_StateStateMgr.hpp.
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inlinevirtual |
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inlinevirtual |
Gets the next state ID.
Implements sStateMgrIf_c.
Definition at line 50 of file s_StateStateMgr.hpp.
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inlinevirtual |
Gets the current state ID.
Implements sStateMgrIf_c.
Definition at line 51 of file s_StateStateMgr.hpp.
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inlinevirtual |
Implements sStateStateMgrIf_c.
Definition at line 52 of file s_StateStateMgr.hpp.
| Manager<T, Method1> sStateStateMgr_c< T, Manager, Method1, Method2 >::mainMgr |
Definition at line 54 of file s_StateStateMgr.hpp.
| Manager<T, Method2> sStateStateMgr_c< T, Manager, Method1, Method2 >::subMgr |
Definition at line 55 of file s_StateStateMgr.hpp.
| sStateMgrIf_c* sStateStateMgr_c< T, Manager, Method1, Method2 >::currentMgr |
Definition at line 56 of file s_StateStateMgr.hpp.