NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_a_wm_player.hpp
1#pragma once
2
3#include <game/bases/d_wm_demo_actor.hpp>
4
5class daWmPlayer_c : public dWmDemoActor_c {
6public:
7 void setEnemyDieByStar(dWmEnemy_c *);
8
9 static bool checkWalkPlayers();
10 static bool isPlayerStarMode();
11
12 u8 mPad1[0x8];
13 bool m_18c;
14 u8 mPad2[0x9f];
15 int m_22c;
16 int m_230;
17 int m_234;
18 u8 mPad4[0xc4];
19 bool m_2fc;
20
21 static daWmPlayer_c *ms_instance;
22};