NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_a_wm_player.hpp
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#pragma once
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#include <game/bases/d_wm_demo_actor.hpp>
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class
daWmPlayer_c
:
public
dWmDemoActor_c {
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public
:
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void
setEnemyDieByStar(
dWmEnemy_c
*);
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static
bool
checkWalkPlayers();
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static
bool
isPlayerStarMode();
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u8 mPad1[0x8];
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bool
m_18c;
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u8 mPad2[0x9f];
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int
m_22c;
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int
m_230;
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int
m_234;
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u8 mPad4[0xc4];
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bool
m_2fc;
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static
daWmPlayer_c
*ms_instance;
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};
dWmEnemy_c
Definition
d_wm_enemy.hpp:9
daWmPlayer_c
Definition
d_a_wm_player.hpp:5
include
game
bases
d_a_wm_player.hpp
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