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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 5 of file d_a_wm_player.hpp.
Public Member Functions | |
| void | setEnemyDieByStar (dWmEnemy_c *) |
Public Member Functions inherited from dWmDemoActor_c | |
| virtual int | create () |
do method for the create operation. | |
| virtual int | draw () |
do method for the draw operation. | |
| virtual int | doDelete () |
do method for the delete operation. | |
| virtual int | execute ()=0 |
do method for the execute operation. | |
| virtual int | GetActorType () |
| Gets the actor kind. See ACTOR_KIND_e. | |
| virtual void | setCutEndSpecific (int cutsceneId, bool param2) |
| virtual bool | checkCutEnd () |
| virtual void | setCutEnd () |
| virtual void | clearCutEnd () |
| bool | isStaff () |
| void | InitJumpParam (const mVec3_c &startPos, const mVec3_c &targetPos, int numFrames, float jumpSpeed, float maxYSpeed) |
| void | __initJumpParam1 (const mVec3_c &startPos, const mVec3_c &targetPos, int numFrames, float jumpSpeed, float maxYSpeed) |
| void | __initJumpParam2 (const mVec3_c &startPos, const mVec3_c &targetPos, int numFrames, float jumpSpeed, float maxYSpeed) |
| void | initJumpBase (mVec3_c pos, int numFrames, float jumpSpeed) |
| bool | procJumpBase () |
| void | _initDemoJumpBaseCore (const mVec3_c &pos, int delay, int frames, float jumpSpeed, float startScale, float targetScale, const short &angY) |
| void | _initDemoJumpBase (const mVec3_c &pos, int delay, int frames, float jumpSpeed, float startScale, float targetScale, const mVec3_c &dir) |
| bool | _procDemoJumpBase () |
| void | setDirection (const mVec3_c &dir) |
| void | rotDirectionY (short angle, bool is3D) |
| void | rotDirectionX (short angle, bool is3D) |
| bool | checkArriveTargetXYZ (const mVec3_c &startPos, const mVec3_c &targetPos) |
| bool | checkArriveTargetXZ (const mVec3_c &startPos, const mVec3_c &targetPos) |
| void | CreateShadowModel (const char *arc, const char *path, const char *mdlName, bool param4) |
| void | CalcShadow (float yOffs, float scaleX, float scaleY, float scaleZ) |
| void | CalcShadow (float yOffs, float scale) |
| void | DrawShadow (bool param1) |
| float | GetBgPosY (const mVec3_c &startPos, const mVec3_c &targetPos, int directionType) |
| void | CsSPosSimple (int directionType, float yTarget) |
| void | clearSpeedAll () |
| void | adjustHeightBase (const mVec3_c &startPos, const mVec3_c &targetPos, int directionType) |
| bool | isCutscenePlaying (const int *csList, int csCount) |
Public Member Functions inherited from dWmActor_c | |
| dWmActor_c () | |
| Constructs a new actor. | |
Public Member Functions inherited from dBaseActor_c | |
| dBaseActor_c () | |
| Constructs a new actor. | |
| void | calcSpeed () |
| Updates the actor's speed (3D actors). See here for details. | |
| void | calcSpeedXY () |
| Updates the actor's speed (2D actors). See here for details. | |
| void | calcSpeedX () |
| Updates the actor's X speed. See here for details. | |
| void | calcFallSpeed () |
| Updates the actor's falling speed. See here for details. | |
| void | calcSpeedY () |
| Updates the actor's Y speed. See here for details. | |
| void | calcSpeedF () |
| Updates the actor's forward speed. See here for details. | |
| void | makeMtx () |
| Generates a partial transformation matrix for the actor and stores it in mMatrix. | |
| mVec3_c | getCenterPos () const |
| Gets the actor's centered position. | |
| void | posMove (mVec3_c &delta) |
| Moves the actor by the given delta. | |
| void | posMove () |
| Moves the actor by its speed. | |
| int | GetProfNameActorNum (ProfileName profile) |
| Counts the instances of the given actor profile. | |
Public Member Functions inherited from dBase_c | |
| dBase_c () | |
| Constructs a new base. | |
| virtual | ~dBase_c () |
| Destroys the base. | |
| virtual const char * | getKindString () const |
| Gets the base's kind string. | |
Public Member Functions inherited from fBase_c | |
| fBase_c () | |
| Constructs a new base. | |
| void | deleteRequest () |
| Requests deletion of the base. | |
| fBase_c * | getConnectParent () const |
| Gets the base's parent. | |
| fBase_c * | getConnectChild () const |
| Gets the base's first child. | |
| fBase_c * | getConnectBrNext () const |
| Gets the base's next sibling. | |
| bool | checkChildProcessCreateState () const |
| Checks if the base has at least one child in the CREATING state. | |
Public Member Functions inherited from cOwnerSetMg_c | |
| cOwnerSetMg_c () | |
| Constructs a new set container. | |
| ~cOwnerSetMg_c () | |
| Destroys the set. | |
| void | add (cOwnerSetNd_c *nd, void *owner) |
| Adds a node to the set. | |
| void | remove (cOwnerSetNd_c *nd, void *owner) |
| Removes a node from the set. | |
Static Public Member Functions | |
| static bool | checkWalkPlayers () |
| static bool | isPlayerStarMode () |
Static Public Member Functions inherited from dWmDemoActor_c | |
| static dBaseActor_c * | GetChildDemoActor (dBaseActor_c *prev, dWmDemoActor_c *&next) |
Static Public Member Functions inherited from dBaseActor_c | |
| static void | draw2DActorOnLyt1 () |
| Calls draw2D on every actor. | |
| static void | draw2DActorOnLyt2 () |
| Calls draw2D_lyt2 on every actor. | |
| static dBaseActor_c * | construct (ProfileName profName, unsigned long param, const mVec3_c *position, const mAng3_c *rotation) |
| Creates an actor without a parent. | |
| static dBaseActor_c * | construct (ProfileName profName, dBase_c *parent, unsigned long param, const mVec3_c *position, const mAng3_c *rotation) |
| Creates a child actor with the given parent. | |
Static Public Member Functions inherited from dBase_c | |
| static dBase_c * | searchBaseByProfName (ProfileName profile, const dBase_c *parent) |
| Searches for a base with a given profile name, optionally under a given parent. | |
| static void | initLoader () |
| Sets the callbacks for the scrapped relocatable profile system. | |
| static dBase_c * | createBase (ProfileName profName, dBase_c *parent, unsigned long param, u8 groupType) |
| Creates a child base under the given parent. | |
| static dBase_c * | createRoot (ProfileName profName, unsigned long param, u8 groupType) |
| Creates a root base. | |
Static Public Member Functions inherited from fBase_c | |
| static void * | operator new (size_t) |
new operator override for all bases. | |
| static void | operator delete (void *) |
delete operator override for all bases. | |
| static fBase_c * | createChild (ProfileName profName, fBase_c *parent, unsigned long param, u8 groupType) |
| Creates a child base under the given parent. | |
| static fBase_c * | createRoot (ProfileName profName, unsigned long param, u8 groupType) |
| Creates a root base. | |
Public Attributes | |
| u8 | mPad1 [0x8] |
| bool | m_18c |
| u8 | mPad2 [0x9f] |
| int | m_22c |
| int | m_230 |
| int | m_234 |
| u8 | mPad4 [0xc4] |
| bool | m_2fc |
Public Attributes inherited from dBaseActor_c | |
| mMtx_c | mMatrix |
| The actor's partial transformation matrix. See makeMtx for details. | |
| mVec3_c | mPos |
| The actor's position. | |
| mVec3_c | mLastPos |
| The actor's position in the previous frame. | |
| mVec3_c | mPosDelta |
| The actor's position delta since the previous frame. | |
| mVec3_c | mCenterOffs |
| The offset from the position to the center of the actor (defaults to 0). | |
| mVec3_c | mScale |
| The actor's scale (defaults to 1). | |
| mVec3_c | mSpeed |
| The actor's speed. | |
| mVec3_c | mSpeedMax |
| The actor's maximum speed. | |
| mAng3_c | mAngle |
| The actor's rotation (for 2D actors). | |
| mAng3_c | mAngle3D |
| The actor's rotation (for 3D actors). | |
| float | mSpeedF |
| The actor's horizontal speed. | |
| float | mMaxSpeedF |
| The actor's maximum horizontal speed. | |
| float | mAccelY |
| The actor's vertical acceleration. | |
| float | mMaxFallSpeed |
| The actor's maximum fall speed. | |
| float | mAccelF |
| The actor's horizontal acceleration. | |
| u32 | mActorProperties |
| The actor's properties. See fProfile::fActorProfile_c::mActorProperties. | |
| bool | mVisible |
Whether the actor should be visible or not. Defaults to true . | |
Public Attributes inherited from fBase_c | |
| fBaseID_e | mUniqueID |
| The base's unique identifier. | |
| u32 | mParam |
| A bitfield that configures the base's behaviour. Its usage varies from profile to profile. | |
| ProfileName | mProfName |
| The base's profile name. | |
Static Public Attributes | |
| static daWmPlayer_c * | ms_instance |
Additional Inherited Members | |
Public Types inherited from dBaseActor_c | |
| enum | ACTOR_KIND_e { ACTOR_MAP_GENERIC , ACTOR_MAP_DEMO , ACTOR_MAP_OBJECT , ACTOR_MAP_ENEMY , ACTOR_MAP_PLAYER , ACTOR_MAP_STOP , ACTOR_UNK_6 , ACTOR_MENU_PLAYER , ACTOR_GENERIC } |
| An identifier that represents the actor's kind. More... | |
Public Types inherited from fBase_c | |
| enum | LIFECYCLE_e { CREATING , ACTIVE , DELETING } |
| The possible lifecycle states. More... | |
| enum | GROUP_TYPE_e { OTHER , SCENE , ACTOR } |
| The possible group types. More... | |
| enum | MAIN_STATE_e { CANCELED , ERROR , SUCCESS , WAITING } |
| The possible operation results. More... | |
| enum | PACK_RESULT_e { NOT_READY , SUCCEEDED , FAILED } |
| The possible operation step results. More... | |
| enum | PROC_DISABLE_e { ROOT_DISABLE_EXECUTE = BIT_FLAG(0) , DISABLE_EXECUTE = BIT_FLAG(1) , ROOT_DISABLE_DRAW = BIT_FLAG(2) , DISABLE_DRAW = BIT_FLAG(3) } |
Controls if the execute and draw operations should be skipped. More... | |
Protected Member Functions inherited from dWmActor_c | |
| virtual int | preCreate () |
pre method for the create operation. | |
| virtual void | postCreate (fBase_c::MAIN_STATE_e status) |
post method for the create operation. | |
| virtual int | preDelete () |
pre method for the delete operation. | |
| virtual void | postDelete (fBase_c::MAIN_STATE_e status) |
post method for the delete operation. | |
| virtual int | preExecute () |
pre method for the execute operation. | |
| virtual void | postExecute (fBase_c::MAIN_STATE_e status) |
post method for the execute operation. | |
| virtual int | preDraw () |
pre method for the draw operation. | |
| virtual void | postDraw (fBase_c::MAIN_STATE_e status) |
post method for the draw operation. | |
| virtual | ~dWmActor_c () |
| Destroys the actor. | |
Protected Member Functions inherited from dBaseActor_c | |
| virtual | ~dBaseActor_c () |
| Destroys the actor. | |
| virtual void | draw2D () |
| Alternate drawing function used to draw 3D models in front of 2D graphics (first draw pass). | |
| virtual void | draw2D_lyt2 () |
| Alternate drawing function used to draw 3D models in front of 2D graphics (second draw pass). | |
| virtual void | finalUpdate () |
Code to be executed after all actors' execute operation has run. | |
Protected Member Functions inherited from fBase_c | |
| bool | isProcControlFlag (u8 flag) const |
| Checks if a flag is set in mProcControl. | |
| void | setProcControlFlag (u8 flag) |
| Sets a flag in mProcControl. | |
| void | clearProcControlFlag (u8 flag) |
| Clears a flag in mProcControl. | |
| virtual void | deleteReady () |
| Informs the base that it's about to be deleted. | |
| virtual bool | entryFrmHeap (unsigned long size, EGG::Heap *parentHeap) |
| Creates a heap of the given size for the base. | |
| virtual bool | entryFrmHeapNonAdjust (unsigned long size, EGG::Heap *parentHeap) |
| Creates a heap of the given size for the base. | |
| virtual bool | createHeap () |
| [Does nothing]. | |
| virtual | ~fBase_c () |
| Destroys the base. | |
Static Protected Member Functions inherited from dWmActor_c | |
| static dWmActor_c * | construct (ProfileName profName, unsigned long param, const mVec3_c *position, const mAng3_c *rotation) |
| Creates a world map actor without a parent. See dBaseActor_c::construct. | |
| static dWmActor_c * | construct (ProfileName profName, dBase_c *base, unsigned long param, const mVec3_c *position, const mAng3_c *rotation) |
| Creates a child world map actor with the given parent. See dBaseActor_c::construct. | |
| static void | setSoftLight_Map (m3d::bmdl_c &mdl) |
| Sets the soft light effect for map actors. | |
| static void | setSoftLight_MapObj (m3d::bmdl_c &mdl) |
| Sets the soft light effect for map objects. | |
| static void | setSoftLight_Enemy (m3d::bmdl_c &mdl) |
| Sets the soft light effect for enemies. | |
| static void | setSoftLight_Boss (m3d::bmdl_c &mdl) |
| Sets the soft light effect for bosses. | |
Protected Attributes inherited from dWmDemoActor_c | |
| bool | m_00 |
| bool | mIsCutEnd |
| mHeapAllocator_c | mHeapAllocator |
| m3d::smdl_c | mModel |
| dWmSVMdl_c * | mSvMdl |
| mVec3_c | mTargetPos |
| float | mScaleCurr |
| float | mScaleDelta |
| float | mScaleTarget |
| int | mScaleDelay |
Protected Attributes inherited from dBase_c | |
| const char * | mpKindString |
| The base's kind string. | |
| const char * | mpNameString |
| The base's profile name string. | |
Protected Attributes inherited from fBase_c | |
| u8 | mLifecycleState |
| The base's lifecycle state. Value is a LIFECYCLE_e. | |
| bool | mDeleteRequested |
If deletion of the base was requested, but the delete operation has not been scheduled yet. | |
| bool | mDeferExecute |
If the create operation was completed, but scheduling the execute and draw operations isn't possible at this time. | |
| bool | mDeferRetryCreate |
If the create operation has not been completed, and rescheduling it isn't possible at this time. | |
| u8 | mGroupType |
| The base's group type. Value is a GROUP_TYPE_e. | |
| u8 | mProcControl |
| The operations to be skipped. Value is a PROC_DISABLE_e. | |
| fManager_c | mMng |
| The base's process manager. | |
| fBaHelper_c * | mpUnusedHelper |
| See Unused Content. | |
| fLiMgBa_c | mUnusedList |
| See Unused Content. | |
| EGG::FrmHeap * | mHeap |
| The base's dedicated heap. | |
Static Protected Attributes inherited from fBase_c | |
| static int(* | sLoadAsyncCallback )() |
| See Unused Content. | |
| static void(* | sUnloadCallback )() |
| See Unused Content. | |
| u8 daWmPlayer_c::mPad1[0x8] |
Definition at line 12 of file d_a_wm_player.hpp.
| bool daWmPlayer_c::m_18c |
Definition at line 13 of file d_a_wm_player.hpp.
| u8 daWmPlayer_c::mPad2[0x9f] |
Definition at line 14 of file d_a_wm_player.hpp.
| int daWmPlayer_c::m_22c |
Definition at line 15 of file d_a_wm_player.hpp.
| int daWmPlayer_c::m_230 |
Definition at line 16 of file d_a_wm_player.hpp.
| int daWmPlayer_c::m_234 |
Definition at line 17 of file d_a_wm_player.hpp.
| u8 daWmPlayer_c::mPad4[0xc4] |
Definition at line 18 of file d_a_wm_player.hpp.
| bool daWmPlayer_c::m_2fc |
Definition at line 19 of file d_a_wm_player.hpp.
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static |
Definition at line 21 of file d_a_wm_player.hpp.