3#include <game/mLib/m_angle.hpp>
Controls the rotating animation for coins.
static int execute()
Executes coin rotation.
static u8 m_b_ptn_time
The remaining time for the current brick block tile frame.
static u8 m_frame
The coin rotation animation frame.
static u8 m_h_ptn_no
The current animated tile frame for question blocks.
static u8 m_b_ptn_no
The current animated tile frame for brick blocks.
static u8 m_ptn_no
The current animated tile frame for coins.
static mAng3_c m_h_shapeAngle
static mAng3_c m_shapeAngle
The rotation to be applied to every coin.
static u8 m_h_ptn_time
The remaining time for the current question block tile frame.
static const int COIN_FRAME_COUNT
The coin rotation animation frame count.
A three-dimensional short angle vector.