NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_curtain_mng.hpp
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#pragma once
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#include <types.h>
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/// @brief Unused class with unknown purpose.
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/// @ingroup bases
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/// @unused
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class
dCurtainMng_c
{
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public
:
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/// @brief Unused internal structure.
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/// @unused @unofficial
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struct
CurtainInfo_c
{
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u16
mUnk00
;
///< @unused
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float
mUnk04
[8];
///< @unused
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};
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void
CurtainInfoAllClear
();
///< Clears all curtain information.
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CurtainInfo_c
mCurtainInfo
[4][4];
///< @unused
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};
dCurtainMng_c
Unused class with unknown purpose.
Definition
d_curtain_mng.hpp:7
dCurtainMng_c::CurtainInfoAllClear
void CurtainInfoAllClear()
Clears all curtain information.
Definition
d_curtain_mng.cpp:3
dCurtainMng_c::mCurtainInfo
CurtainInfo_c mCurtainInfo[4][4]
Definition
d_curtain_mng.hpp:18
dCurtainMng_c::CurtainInfo_c
Unused internal structure.
Definition
d_curtain_mng.hpp:11
dCurtainMng_c::CurtainInfo_c::mUnk00
u16 mUnk00
Definition
d_curtain_mng.hpp:12
dCurtainMng_c::CurtainInfo_c::mUnk04
float mUnk04[8]
Definition
d_curtain_mng.hpp:13
include
game
bases
d_curtain_mng.hpp
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