|
NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
Go to the source code of this file.
Variables | |
| DynamicModuleControl | s_ProfileDMC ("d_profile", nullptr) |
| The module handler for the d_profile module. | |
| const sDynNameTableEntry | DynamicNameTable [] |
| The profile to module name table. | |
| const sDynNameTableEntry * | pDynamicNameTable |
| A pointer to the profile to module name table. | |
| int | nDynamicNameTable |
| The amount of entries in pDynamicNameTable . | |
| DynamicModuleControl s_ProfileDMC("d_profile", nullptr) | ( | "d_profile" | , |
| nullptr | ) |
The module handler for the d_profile module.
| const sDynNameTableEntry DynamicNameTable[] |
The profile to module name table.
Definition at line 11 of file d_dylink.cpp.
| const sDynNameTableEntry* pDynamicNameTable |
A pointer to the profile to module name table.
Definition at line 15 of file d_dylink.cpp.
| int nDynamicNameTable |
The amount of entries in pDynamicNameTable .
Definition at line 16 of file d_dylink.cpp.