NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_effectmanager.hpp
1#pragma once
2#include <game/mLib/m_vec.hpp>
3
5public:
6 static void SetIceBallMissshitEffect(mVec3_c *);
7 static void calcGroupForWm();
8 static void calcGroup();
9
10 static bool m_firstCalc;
11};
A three-dimensional floating point vector.
Definition m_vec.hpp:100