12 GAME_MODE_SUPER_GUIDE,
14 GAME_MODE_TITLE_REPLAY,
34 GAME_FLAG_0 = BIT_FLAG(0),
35 GAME_FLAG_4 = BIT_FLAG(4),
36 GAME_FLAG_IS_COIN_COURSE = BIT_FLAG(6)
42 PATH_DIRECTION_e mWalkDirection;
48 void GetMapEnemyInfo(
int,
int,
enemy_s &);
49 void SetMapEnemyInfo(
int,
int,
int,
int);
50 void FUN_800bbc40(
int,
int,
int);
52 u8 getCourse()
const {
return m_startGameInfo.mLevel1; }
53 u8 getWorld()
const {
return m_startGameInfo.mWorld1; }
54 dCyuukan_c *getCyuukan() {
return &mCyuukan; }
56 static dInfo_c *getInstance() {
return m_instance; }
69 int mDisplayCourseWorld;
70 int mDisplayCourseNum;
72 int mTextBoxMessageGroup;
73 int mTextBoxMessageID;
75 bool mExtensionAttached;
78 int mCourseSelectPageNum;
79 int mCourseSelectIndexInPage;
81 bool mFukidashiActionPerformed[4][0x16];
84 static dInfo_c *m_instance;