NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_info.hpp
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#pragma once
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#include <types.h>
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class
dInfo_c
{
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public
:
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struct
StartGameInfo
{
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u32 mReplayDuration;
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u8 mMovieType;
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u8 mEntrance;
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u8 mArea;
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bool
mIsReplay;
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u32 mScreenType;
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u8 mWorld1;
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u8 mLevel1;
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u8 mWorld2;
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u8 mLevel2;
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};
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char
filler[0x3b4];
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int
field_3b4;
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static
dInfo_c
*m_instance;
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static
StartGameInfo
m_startGameInfo;
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};
dInfo_c
Definition
d_info.hpp:4
dInfo_c::StartGameInfo
Definition
d_info.hpp:6
include
dol
bases
d_info.hpp
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