40 GAME_FLAG_IS_COIN_COURSE = BIT_FLAG(6)
46 PATH_DIRECTION_e mWalkDirection;
51 void GetMapEnemyInfo(
int,
int, enemy_s &);
52 void SetMapEnemyInfo(
int,
int,
int,
int);
53 void FUN_800bbc40(
int,
int,
int);
55 u8 getCourse()
const {
return m_startGameInfo.mLevel1; }
56 u8 getWorld()
const {
return m_startGameInfo.mWorld1; }
58 static dInfo_c *getInstance() {
72 int mDisplayCourseWorld;
73 int mDisplayCourseNum;
75 bool mExtensionAttached;
77 int mCourseSelectPageNum;
78 int mCourseSelectIndexInPage;
80 bool mFukidashiActionPerformed[4][0x16];