NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_info.hpp
1#pragma once
2#include <types.h>
3
4class dInfo_c {
5public:
6 struct StartGameInfo {
7 u32 mReplayDuration;
8 u8 mMovieType;
9 u8 mEntrance;
10 u8 mArea;
11 bool mIsReplay;
12 u32 mScreenType;
13 u8 mWorld1;
14 u8 mLevel1;
15 u8 mWorld2;
16 u8 mLevel2;
17 };
18
19 char pad1[0x394];
21 int pad2[7];
22 int field_3b4;
23
24 static dInfo_c *m_instance;
25 static StartGameInfo m_startGameInfo;
26};
bool mIsWorldSelect
Whether the World Select Menu is being displayed.
Definition d_info.hpp:20