NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
d_info.hpp
1#pragma once
2#include <types.h>
3
4class dInfo_c {
5public:
6 struct StartGameInfo {
7 u32 mReplayDuration;
8 u8 mMovieType;
9 u8 mEntrance;
10 u8 mArea;
11 bool mIsReplay;
12 u32 mScreenType;
13 u8 mWorld1;
14 u8 mLevel1;
15 u8 mWorld2;
16 u8 mLevel2;
17 };
18
19 char filler[0x3b4];
20 int field_3b4;
21
22 static dInfo_c *m_instance;
23 static StartGameInfo m_startGameInfo;
24};