NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_multi_manager.hpp
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#pragma once
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class
dMultiMng_c
{
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public
:
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void
setClapSE();
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void
incEnemyDown(
int
killedBy);
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static
dMultiMng_c
*mspInstance;
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};
dMultiMng_c
Definition
d_multi_manager.hpp:3
include
game
bases
d_multi_manager.hpp
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