NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_player_effect_manager.hpp
1#pragma once
2
3#include <game/mLib/m_vec.hpp>
4
6public:
7 void fn_800d2de0(float, int, mVec3_c &, u8); ///< @unofficial
8
9 static dPyEffectMng_c *mspInstance;
10};
void fn_800d2de0(float, int, mVec3_c &, u8)
A three-dimensional floating point vector.
Definition m_vec.hpp:122