NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_player_effect_manager.hpp
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#pragma once
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#include <game/mLib/m_vec.hpp>
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class
dPyEffectMng_c
{
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public
:
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void
fn_800d2de0
(
float
,
int
,
mVec3_c
&, u8);
///< @unofficial
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static
dPyEffectMng_c
*mspInstance;
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};
dPyEffectMng_c
Definition
d_player_effect_manager.hpp:5
dPyEffectMng_c::fn_800d2de0
void fn_800d2de0(float, int, mVec3_c &, u8)
mVec3_c
A three-dimensional floating point vector.
Definition
m_vec.hpp:122
include
game
bases
d_player_effect_manager.hpp
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