NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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eggController.h
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#pragma once
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#include <types.h>
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#include <revolution/PAD.h>
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namespace
EGG {
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class
CoreController
{
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public
:
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virtual
void
setPosParam(
float
,
float
);
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virtual
void
setHoriParam(
float
,
float
);
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virtual
void
setDistParam(
float
,
float
);
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virtual
void
setAccParam(
float
,
float
);
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virtual
bool
down(ulong)
const
;
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virtual
bool
up(ulong)
const
;
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virtual
bool
downTrigger(ulong)
const
;
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virtual
bool
upTrigger(ulong)
const
;
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virtual
bool
downAll(ulong)
const
;
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virtual
bool
upAll(ulong)
const
;
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virtual
void
beginFrame(
PADStatus
*);
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virtual
void
endFrame();
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};
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}
// namespace EGG
EGG::CoreController
Definition
eggController.h:8
PADStatus
Definition
Pad.h:10
include
lib
egg
core
eggController.h
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