2#include <lib/rvl/gx/GX.h>
12 mColor(u8 red, u8 green, u8 blue, u8 alpha) { r = red; g = green; b = blue; a = alpha; }
mColor(u8 red, u8 green, u8 blue, u8 alpha)
Constructs a new color, given the 4 individual components.
mColor()
Constructs an empty color (defaults to white).
mColor(u32 color)
Constructs a new color, given the 4 components.