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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/mLib/m_color.hpp>
A 32-bit RGBA color.
Definition at line 6 of file m_color.hpp.
Public Member Functions | |
| mColor (nw4r::ut::Color color) | |
Public Member Functions inherited from nw4r::ut::Color | |
| Color (ulong color) | |
| Color (int red, int green, int blue, int alpha) | |
| Color (const GXColor &rColor) | |
| void | Set (int red, int green, int blue, int alpha) |
| Color & | operator= (ulong color) |
| Color & | operator= (const GXColor &rColor) |
| Color | operator| (ulong color) const |
| Color | operator& (ulong color) const |
| ulong & | Toulongref () |
| const ulong & | Toulongref () const |
| ulong | Toulong () const |
| operator ulong () const | |
Additional Inherited Members | |
Public Attributes inherited from _GXColor | |
| u8 | r |
| u8 | g |
| u8 | b |
| u8 | a |
Static Public Attributes inherited from nw4r::ut::Color | |
| static const ulong | RED = 0xFF0000FF |
| static const ulong | GREEN = 0x00FF00FF |
| static const ulong | BLUE = 0x0000FFFF |
| static const ulong | CYAN = 0x00FFFFFF |
| static const ulong | MAGENTA = 0xFF00FFFF |
| static const ulong | YELLOW = 0xFFFF00FF |
| static const ulong | BLACK = 0x000000FF |
| static const ulong | GRAY = 0x808080FF |
| static const ulong | WHITE = 0xFFFFFFFF |
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inline |
Definition at line 8 of file m_color.hpp.
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inline |
Definition at line 9 of file m_color.hpp.