NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
m_effect.hpp
1
#pragma once
2
#include <game/mLib/m_vec.hpp>
3
4
class
mEf
{
5
public
:
6
static
void
createEffect(
const
char
*,
unsigned
long
,
const
mVec3_c
*,
const
mAng3_c
*,
const
mVec3_c
*);
7
};
mAng3_c
A three-dimensional short angle vector.
Definition
m_angle.hpp:60
mEf
Definition
m_effect.hpp:4
mVec3_c
A three-dimensional floating point vector.
Definition
m_vec.hpp:100
include
game
mLib
m_effect.hpp
Made with ❤️ by
CLF78
and
RootCubed
. Logos by
Chasical
and
B1
. Website generated by
Doxygen
1.13.2