NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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m_effect.hpp
1#pragma once
2#include <game/mLib/m_vec.hpp>
3
4class mEf {
5public:
6 static void createEffect(const char *, unsigned long, const mVec3_c *, const mAng3_c *, const mVec3_c *);
7};
A three-dimensional short angle vector.
Definition m_angle.hpp:60
A three-dimensional floating point vector.
Definition m_vec.hpp:100