NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Go to the source code of this file.
Classes | |
struct | nw4r::ut::Link |
A doubly-linked list node. See List. More... | |
struct | nw4r::ut::List |
A doubly-linked list container. See Link. More... | |
Namespaces | |
namespace | nw4r::ut |
Debugging library which includes various utilities used by the rest of nw4r. | |
Functions | |
void | nw4r::ut::List_Init (List *list, u16 offset) |
Initializes the list. | |
void | nw4r::ut::List_Append (List *list, void *obj) |
Adds an object to the end of the list. | |
void | nw4r::ut::List_Prepend (List *list, void *obj) |
Adds an object to the beginning of the list. | |
void | nw4r::ut::List_Insert (List *list, void *target, void *obj) |
Inserts an object at a specified position in the list. | |
void | nw4r::ut::List_Remove (List *list, void *obj) |
Deletes an object from the list. | |
void * | nw4r::ut::List_GetNext (const List *list, const void *obj) |
Gets the object linked after the given one. | |
void * | nw4r::ut::List_GetPrev (const List *list, const void *obj) |
Gets the object linked before the given one. | |