NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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s_StateIDChk.hpp
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#pragma once
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#include <game/sLib/s_StateInterfaces.hpp>
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/// @brief A default implementation of a state ID checker.
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/// @details ::isNormalID always returns true.
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class
sStateIDChk_c :
public
sStateIDChkIf_c
{
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public
:
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sStateIDChk_c() {}
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virtual
~sStateIDChk_c() {}
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virtual
bool
isNormalID
(
const
sStateIDIf_c
&)
const
{
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return
true
;
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}
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};
sStateIDChkIf_c
The interface for state ID checkers.
Definition
s_StateInterfaces.hpp:46
sStateIDChk_c::isNormalID
virtual bool isNormalID(const sStateIDIf_c &) const
Returns whether a state ID is normal.
Definition
s_StateIDChk.hpp:10
sStateIDIf_c
The interface for state IDs.
Definition
s_StateInterfaces.hpp:10
include
game
sLib
s_StateIDChk.hpp
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