2#include <game/sLib/s_StateMethod.hpp>
10 virtual ~sStateMethodUsr_FI_c() {}
The interface for state factories.
The interface for state ID checkers.
The interface for state IDs.
virtual void finalizeStateLocalMethod()
Performs the actual state termination.
virtual int initializeStateLocalMethod()
Performs the actual state initialization.
virtual void executeStateLocalMethod()
Performs the actual state execution.
virtual void changeStateLocalMethod(const sStateIDIf_c &newStateID)
Performs the actual state transition.
sStateMethod_c(sStateIDChkIf_c &checker, sStateFctIf_c &factory, const sStateIDIf_c &initialState)
Constructs a new sStateMethod_c instance.