NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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scn_group.hpp
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#pragma once
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#include <lib/nw4r/g3d/scn_obj.hpp>
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namespace
nw4r {
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namespace
g3d
{
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class
ScnGroup
:
public
ScnObj
{
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public
:
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virtual
bool
Insert(
unsigned
long
,
nw4r::g3d::ScnObj
*);
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virtual
void
Remove(
unsigned
long
);
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NW4R_G3D_TYPE_OBJ_DECL(
ScnGroup
);
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ScnObj
**objs;
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u32 reservedCount;
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u32 count;
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};
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}
// namespace g3d
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}
// namespace nw4r
nw4r::g3d::ScnGroup
Definition
scn_group.hpp:8
nw4r::g3d::ScnObj
Definition
scn_obj.hpp:12
nw4r::g3d
3D graphics drawing library.
Definition
docgroup.h:10
include
lib
nw4r
g3d
scn_group.hpp
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