NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
smdl.hpp
1#pragma once
2#include <game/mLib/m_3d/bmdl.hpp>
3
4namespace m3d {
5 class smdl_c : public bmdl_c {
6 public:
7 smdl_c();
8 virtual ~smdl_c();
9
10 bool create(nw4r::g3d::ResMdl resMdl, mAllocator_c *allocator, ulong bufferOption, int viewCount, size_t *objSize);
11 };
12}
An allocator class that wraps an EGG:Allocator .
mLib 3D library
Definition anm_chr.hpp:5