NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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snd_Task.h
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#ifndef NW4R_SND_TASK_H
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#define NW4R_SND_TASK_H
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/*******************************************************************************
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* headers
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*/
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#include "nw4r/ut/ut_algorithm.h"
// ut::NonCopyable
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#include "nw4r/ut/ut_LinkList.h"
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/*******************************************************************************
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* classes and functions
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*/
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namespace
nw4r {
namespace
snd {
namespace
detail
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{
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// [R89JEL]:/bin/RVL/Debug/mainD.elf:.debug::0x2ea55
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class
Task :
private
ut::NonCopyable
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{
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// typedefs
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public
:
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typedef
ut::LinkList<Task, 0x04>
LinkList;
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// methods
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public
:
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// cdtors
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Task() : mBusyFlag(
false
) {}
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virtual
~Task();
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// virtual function ordering
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// vtable Task
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virtual
void
Execute() = 0;
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virtual
void
Cancel() = 0;
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virtual
void
OnCancel() = 0;
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// members
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private
:
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/* base NonCopyable */
// size 0x00, offset 0x00
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/* vtable */
// size 0x04, offset 0x00
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ut::LinkListNode
mTaskLink;
// size 0x08, offset 0x04
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bool
mBusyFlag;
// size 0x01, offset 0x0c
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/* 3 bytes padding */
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// friends
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private
:
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friend
class
TaskManager;
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};
// size 0x10
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}}}
// namespace nw4r::snd::detail
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#endif
// NW4R_SND_TASK_H
nw4r::ut::LinkListNode
Definition
ut_LinkList.h:20
nw4r::ut::LinkList
Definition
ut_LinkList.h:216
include
lib
nw4r
snd
snd_Task.h
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