33    class WsdPlayer : 
public BasicPlayer,
 
   42            START_OFFSET_TYPE_SAMPLE,
 
   43            START_OFFSET_TYPE_MILLISEC,
 
   61                                          void const *waveSoundData, 
int index,
 
   63                                          ulong userData) 
const = 0;
 
 
   79        virtual void Pause(
bool flag);
 
   80        virtual bool IsActive()
 const { 
return mActiveFlag != 
false; }
 
   81        virtual bool IsStarted()
 const { 
return mStartedFlag != 
false; }
 
   82        virtual bool IsPause()
 const { 
return mPauseFlag != 
false; }
 
   85        virtual void InvalidateData(
void const *start, 
void const *end);
 
   86        virtual void InvalidateWaveData(
void const *, 
void const *) {}
 
   89        virtual void OnUpdateFrameSoundThread() { Update(); }
 
   90        virtual void OnShutdownSoundThread() { Stop(); }
 
   93        bool Prepare(
void const *waveSoundBase, 
int index,
 
   94                     StartOffsetType startOffsetType, 
int startOffset,
 
   98        f32 GetPanRange()
 const { 
return mPanRange; }
 
   99        int GetVoiceOutCount()
 const { 
return mVoiceOutCount; }
 
  100        int GetChannelPriority()
 const { 
return mPriority; }
 
  101        void const *GetWsdDataAddress()
 const { 
return mWsdData; }
 
  103        void SetReleasePriorityFix(
bool flag);
 
  104        void SetChannelPriority(
int priority);
 
  106        bool IsChannelActive()
 const 
  108            return mChannel != 
nullptr && mChannel->IsActive();
 
  110        bool ReadWsdDataInfo(WsdDataInfo*) 
const;
 
  111        ulong GetPlaySamplePosition() 
const;
 
  114        static void ChannelCallbackFunc(Channel *dropChannel,
 
  115                                        Channel::ChannelCallbackStatus status,
 
  118        void InitParam(
int voiceOutCount, 
WsdCallback const *callback,
 
  123        bool StartChannel(
WsdCallback const *callback, ulong callbackData);
 
  124        void UpdateChannel();
 
  131        static int const DEFAULT_PRIORITY = 64;
 
  132        static int const MUTE_RELEASE_VALUE;
 
  133        static int const PAUSE_RELEASE_VALUE;
 
  144        bool            mReleasePriorityFixFlag;    
 
  152        void            const *mWsdData;            
 
  154        StartOffsetType mStartOffsetType;           
 
  157        WaveSoundInfo   mWaveSoundInfo;