| 
    NSMBW-Decomp
    
   A decompilation of New Super Mario Bros. Wii 
   | 
 
Definition at line 21 of file mem_expHeap.h.
Public Attributes | ||
| u16 | state | |
| union { | ||
| u16 settings | ||
| struct { | ||
| u16 allocDir: 1 | ||
| u16 align: 7 | ||
| u16 group: 8 | ||
| } | ||
| }; | ||
| u32 | size | |
| struct MEMiExpHeapMBlock * | prev | |
| struct MEMiExpHeapMBlock * | next | |
| u16 MEMiExpHeapMBlock::state | 
Definition at line 22 of file mem_expHeap.h.
| u16 MEMiExpHeapMBlock::settings | 
Definition at line 24 of file mem_expHeap.h.
| u16 MEMiExpHeapMBlock::allocDir | 
Definition at line 26 of file mem_expHeap.h.
| u16 MEMiExpHeapMBlock::align | 
Definition at line 27 of file mem_expHeap.h.
| u16 MEMiExpHeapMBlock::group | 
Definition at line 28 of file mem_expHeap.h.
| u32 MEMiExpHeapMBlock::size | 
Definition at line 31 of file mem_expHeap.h.
| struct MEMiExpHeapMBlock* MEMiExpHeapMBlock::prev | 
Definition at line 32 of file mem_expHeap.h.
| struct MEMiExpHeapMBlock* MEMiExpHeapMBlock::next | 
Definition at line 33 of file mem_expHeap.h.