NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 21 of file mem_expHeap.h.
Public Attributes | ||
u16 | state | |
union { | ||
u16 settings | ||
struct { | ||
u16 allocDir: 1 | ||
u16 align: 7 | ||
u16 group: 8 | ||
} | ||
}; | ||
u32 | size | |
struct MEMiExpHeapMBlock * | prev | |
struct MEMiExpHeapMBlock * | next | |
u16 MEMiExpHeapMBlock::state |
Definition at line 22 of file mem_expHeap.h.
u16 MEMiExpHeapMBlock::settings |
Definition at line 24 of file mem_expHeap.h.
u16 MEMiExpHeapMBlock::allocDir |
Definition at line 26 of file mem_expHeap.h.
u16 MEMiExpHeapMBlock::align |
Definition at line 27 of file mem_expHeap.h.
u16 MEMiExpHeapMBlock::group |
Definition at line 28 of file mem_expHeap.h.
u32 MEMiExpHeapMBlock::size |
Definition at line 31 of file mem_expHeap.h.
struct MEMiExpHeapMBlock* MEMiExpHeapMBlock::prev |
Definition at line 32 of file mem_expHeap.h.
struct MEMiExpHeapMBlock* MEMiExpHeapMBlock::next |
Definition at line 33 of file mem_expHeap.h.