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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 21 of file mem_frameHeap.h.
Public Attributes | |
| u32 | id |
| u8 * | head |
| u8 * | tail |
| struct MEMiFrmHeapState * | next |
| u32 MEMiFrmHeapState::id |
Definition at line 22 of file mem_frameHeap.h.
| u8* MEMiFrmHeapState::head |
Definition at line 23 of file mem_frameHeap.h.
| u8* MEMiFrmHeapState::tail |
Definition at line 24 of file mem_frameHeap.h.
| struct MEMiFrmHeapState* MEMiFrmHeapState::next |
Definition at line 25 of file mem_frameHeap.h.