NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
Public Attributes | |
void * | userData |
NANDAsyncCallback | callback |
NANDFileInfo * | info |
void * | bytes |
void * | inodes |
NANDStatus * | status |
u32 | ownerId |
u16 | groupId |
u8 | nextStage |
u32 | attr |
u32 | ownerPerm |
u32 | groupPerm |
u32 | otherPerm |
u32 | dirFileCount |
char | path [FS_MAX_PATH] |
u32 * | length |
u32 * | position |
s32 | state |
void * | buffer |
u32 | bufferSize |
u8 * | type |
u32 | uniqueNo |
u32 | reqBlocks |
u32 | reqInodes |
u32 * | answer |
u32 | homeBlocks |
u32 | homeInodes |
u32 | userBlocks |
u32 | userInodes |
u32 | workBlocks |
u32 | workInodes |
const char ** | dir |
NANDFileInfo* NANDCommandBlock::info |
NANDStatus* NANDCommandBlock::status |