NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Public Attributes | ||
union { | ||
UNKWORD WORD_0x0 | ||
struct { | ||
u16 SHORT_0x0 | ||
u16 lastWriteWasXF | ||
} | ||
}; | ||
u16 | SHORT_0x4 | |
u16 | vlim | |
u32 | cpCtrlReg | |
u32 | cpStatReg | |
char | UNK_0x10 [0x4] | |
u32 | vcdLoReg | |
u32 | vcdHiReg | |
u32 | vatA [GX_MAX_VTXFMT] | |
u32 | vatB [GX_MAX_VTXFMT] | |
u32 | vatC [GX_MAX_VTXFMT] | |
u32 | linePtWidth | |
u32 | matrixIndex0 | |
u32 | matrixIndex1 | |
char | UNK_0x88 [0xA8 - 0x88] | |
GXColor | ambColors [2] | |
GXColor | matColors [2] | |
u32 | colorControl [4] | |
u32 | texRegs [GX_MAX_TEXCOORD] | |
u32 | dualTexRegs [GX_MAX_TEXCOORD] | |
u32 | txcRegs [GX_MAX_TEXCOORD] | |
char | UNK_0x128 [0x148 - 0x128] | |
u32 | scissorTL | |
u32 | scissorBR | |
char | UNK_0x150 [0x170 - 0x150] | |
u32 | ras1_iref | |
u32 | ind_imask | |
u32 | ras1_ss0 | |
u32 | ras1_ss1 | |
char | UNK_0x180 [0x220 - 0x180] | |
u32 | blendMode | |
u32 | dstAlpha | |
u32 | zMode | |
u32 | zControl | |
char | UNK_0x230 [0x254 - 0x230] | |
u32 | genMode | |
char | UNK_0x258 [0x520 - 0x258] | |
GXAttrType | normalType | |
GXBool | normal | |
GXBool | binormal | |
GXProjectionType | projType | |
f32 | proj [GX_PROJECTION_SZ - 1] | |
union { | ||
struct { | ||
f32 vpOx | ||
f32 vpOy | ||
f32 vpSx | ||
f32 vpSy | ||
f32 vpNear | ||
f32 vpFar | ||
} | ||
f32 view [GX_VIEWPORT_SZ] | ||
}; | ||
f32 | offsetZ | |
f32 | scaleZ | |
char | UNK_0x564 [0x5F8 - 0x564] | |
GXBool | dlistActive | |
GXBool | dlistSave | |
u8 | BYTE_0x5FA | |
u8 | vatDirtyFlags | |
u32 | gxDirtyFlags | |