NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 31 of file GXInternal.h.
Public Attributes | |
void * | base |
void * | end |
u32 | size |
void * | hiWatermark |
void * | loWatermark |
void * | readPtr |
void * | writePtr |
u32 | count |
u8 | wrap |
void* _GXFifoObjImpl::base |
Definition at line 32 of file GXInternal.h.
void* _GXFifoObjImpl::end |
Definition at line 33 of file GXInternal.h.
u32 _GXFifoObjImpl::size |
Definition at line 34 of file GXInternal.h.
void* _GXFifoObjImpl::hiWatermark |
Definition at line 35 of file GXInternal.h.
void* _GXFifoObjImpl::loWatermark |
Definition at line 36 of file GXInternal.h.
void* _GXFifoObjImpl::readPtr |
Definition at line 37 of file GXInternal.h.
void* _GXFifoObjImpl::writePtr |
Definition at line 38 of file GXInternal.h.
u32 _GXFifoObjImpl::count |
Definition at line 39 of file GXInternal.h.
u8 _GXFifoObjImpl::wrap |
Definition at line 40 of file GXInternal.h.