NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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__eti_init_info Struct Reference

#include <runtime/__init_cpp_exceptions.hpp>

Description

C++ exception table info.

[Since the game doesn't support exceptions, this table is unused].

Definition at line 9 of file __init_cpp_exceptions.hpp.

Public Attributes

void * eti_start
 The address where the exception data for the code segment begins.
 
void * eti_end
 The address where the exception data for the code segment ends.
 
void * code_start
 The address where the segment's first function begins.
 
ulong code_size
 The size of the code segment.
 

Member Data Documentation

◆ eti_start

void* __eti_init_info::eti_start

The address where the exception data for the code segment begins.

Definition at line 10 of file __init_cpp_exceptions.hpp.

◆ eti_end

void* __eti_init_info::eti_end

The address where the exception data for the code segment ends.

Definition at line 11 of file __init_cpp_exceptions.hpp.

◆ code_start

void* __eti_init_info::code_start

The address where the segment's first function begins.

Definition at line 12 of file __init_cpp_exceptions.hpp.

◆ code_size

ulong __eti_init_info::code_size

The size of the code segment.

Definition at line 13 of file __init_cpp_exceptions.hpp.