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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/bases/d_cc.hpp>
Public Attributes | |
| float | mOffsetX |
| The X offset of the collider. | |
| float | mOffsetY |
| The Y offset of the collider. | |
| float | mWidth |
| The width of the collider. | |
| float | mHeight |
| The height of the collider. | |
| u8 | mCategory |
| The category of this collider. See CC_CATEGORY_e . | |
| u8 | mAttackCategory |
| The attack category of this collider. See CC_ATTACK_e . | |
| u32 | mCategoryInteract |
| Which categories this collider should be able to collide with. | |
| u32 | mAttackCategoryInteract |
| Which attack categories this collider should be able to receive. | |
| u16 | mFlag |
| Flags for this collider. See CC_DATA_FLAG_e . | |
| void(* | mCallback )(dCc_c *, dCc_c *) |
| The callback to execute when a collision occurs. | |
| float dCc_c::CcData_s::mOffsetX |
| float dCc_c::CcData_s::mOffsetY |
| float dCc_c::CcData_s::mWidth |
| float dCc_c::CcData_s::mHeight |
| u8 dCc_c::CcData_s::mCategory |
The category of this collider. See CC_CATEGORY_e .
| u8 dCc_c::CcData_s::mAttackCategory |
| u32 dCc_c::CcData_s::mCategoryInteract |
Which categories this collider should be able to collide with.
This is a bitfield with the bits enumerated by CC_CATEGORY_e .
| u32 dCc_c::CcData_s::mAttackCategoryInteract |
| u16 dCc_c::CcData_s::mFlag |
Flags for this collider. See CC_DATA_FLAG_e .