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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/bases/d_wm_enemy.hpp>
Definition at line 12 of file d_wm_enemy.hpp.
Public Attributes | |
| int | m_00 |
| float | mJumpSpeed |
| short | mFrames |
| float | mStartScale |
| float | mEndScale |
| int dWmEnemy_c::JumpData_s::m_00 |
Definition at line 13 of file d_wm_enemy.hpp.
| float dWmEnemy_c::JumpData_s::mJumpSpeed |
Definition at line 14 of file d_wm_enemy.hpp.
| short dWmEnemy_c::JumpData_s::mFrames |
Definition at line 15 of file d_wm_enemy.hpp.
| float dWmEnemy_c::JumpData_s::mStartScale |
Definition at line 16 of file d_wm_enemy.hpp.
| float dWmEnemy_c::JumpData_s::mEndScale |
Definition at line 17 of file d_wm_enemy.hpp.