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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/bases/d_a_wm_cloud.hpp>
The global configuration for the actor.
Definition at line 30 of file d_a_wm_cloud.hpp.
Public Attributes | |
| float | mUnk |
| float | mGroupNodeRadii [NODE_COUNT] |
| The culling radius for each bone. | |
| s16 | mBgmValue [2] |
| float daWmCloud_c::GlobalData_t::mUnk |
Definition at line 31 of file d_a_wm_cloud.hpp.
| float daWmCloud_c::GlobalData_t::mGroupNodeRadii[NODE_COUNT] |
The culling radius for each bone.
Definition at line 32 of file d_a_wm_cloud.hpp.
| s16 daWmCloud_c::GlobalData_t::mBgmValue[2] |
Definition at line 33 of file d_a_wm_cloud.hpp.