NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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nw4r::ef::Lighting Struct Reference

Description

Definition at line 70 of file ef_res_emitter.h.

Public Types

enum  Mode {
  LIGHTING_MODE_OFF ,
  LIGHTING_MODE_SIMPLE ,
  LIGHTING_MODE_HARDWARE
}
 
enum  Type {
  LIGHTING_TYPE_NONE ,
  LIGHTING_TYPE_AMBIENT ,
  LIGHTING_TYPE_POINT
}
 

Public Attributes

u8 mMode
 
u8 mType
 
GXColor mAmbient
 
GXColor mDiffuse
 
f32 mRadius
 
math::VEC3 mPosition
 

Member Enumeration Documentation

◆ Mode

enum nw4r::ef::Lighting::Mode

Definition at line 71 of file ef_res_emitter.h.

◆ Type

enum nw4r::ef::Lighting::Type

Definition at line 77 of file ef_res_emitter.h.

Member Data Documentation

◆ mMode

u8 nw4r::ef::Lighting::mMode

Definition at line 83 of file ef_res_emitter.h.

◆ mType

u8 nw4r::ef::Lighting::mType

Definition at line 84 of file ef_res_emitter.h.

◆ mAmbient

GXColor nw4r::ef::Lighting::mAmbient

Definition at line 85 of file ef_res_emitter.h.

◆ mDiffuse

GXColor nw4r::ef::Lighting::mDiffuse

Definition at line 86 of file ef_res_emitter.h.

◆ mRadius

f32 nw4r::ef::Lighting::mRadius

Definition at line 87 of file ef_res_emitter.h.

◆ mPosition

math::VEC3 nw4r::ef::Lighting::mPosition

Definition at line 88 of file ef_res_emitter.h.