NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 70 of file ef_res_emitter.h.
Public Types | |
enum | Mode { LIGHTING_MODE_OFF , LIGHTING_MODE_SIMPLE , LIGHTING_MODE_HARDWARE } |
enum | Type { LIGHTING_TYPE_NONE , LIGHTING_TYPE_AMBIENT , LIGHTING_TYPE_POINT } |
Public Attributes | |
u8 | mMode |
u8 | mType |
GXColor | mAmbient |
GXColor | mDiffuse |
f32 | mRadius |
math::VEC3 | mPosition |
enum nw4r::ef::Lighting::Mode |
Definition at line 71 of file ef_res_emitter.h.
enum nw4r::ef::Lighting::Type |
Definition at line 77 of file ef_res_emitter.h.
u8 nw4r::ef::Lighting::mMode |
Definition at line 83 of file ef_res_emitter.h.
u8 nw4r::ef::Lighting::mType |
Definition at line 84 of file ef_res_emitter.h.
GXColor nw4r::ef::Lighting::mAmbient |
Definition at line 85 of file ef_res_emitter.h.
GXColor nw4r::ef::Lighting::mDiffuse |
Definition at line 86 of file ef_res_emitter.h.
f32 nw4r::ef::Lighting::mRadius |
Definition at line 87 of file ef_res_emitter.h.
math::VEC3 nw4r::ef::Lighting::mPosition |
Definition at line 88 of file ef_res_emitter.h.