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    NSMBW-Decomp
    
   A decompilation of New Super Mario Bros. Wii 
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Definition at line 70 of file ef_res_emitter.h.
Public Types | |
| enum | Mode {  LIGHTING_MODE_OFF , LIGHTING_MODE_SIMPLE , LIGHTING_MODE_HARDWARE }  | 
| enum | Type {  LIGHTING_TYPE_NONE , LIGHTING_TYPE_AMBIENT , LIGHTING_TYPE_POINT }  | 
Public Attributes | |
| u8 | mMode | 
| u8 | mType | 
| GXColor | mAmbient | 
| GXColor | mDiffuse | 
| f32 | mRadius | 
| math::VEC3 | mPosition | 
| enum nw4r::ef::Lighting::Mode | 
Definition at line 71 of file ef_res_emitter.h.
| enum nw4r::ef::Lighting::Type | 
Definition at line 77 of file ef_res_emitter.h.
| u8 nw4r::ef::Lighting::mMode | 
Definition at line 83 of file ef_res_emitter.h.
| u8 nw4r::ef::Lighting::mType | 
Definition at line 84 of file ef_res_emitter.h.
| GXColor nw4r::ef::Lighting::mAmbient | 
Definition at line 85 of file ef_res_emitter.h.
| GXColor nw4r::ef::Lighting::mDiffuse | 
Definition at line 86 of file ef_res_emitter.h.
| f32 nw4r::ef::Lighting::mRadius | 
Definition at line 87 of file ef_res_emitter.h.
| math::VEC3 nw4r::ef::Lighting::mPosition | 
Definition at line 88 of file ef_res_emitter.h.