NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::ResLightSetData, including all inherited members.
ambLightId (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
ambLightName (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
id (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
INVALID_ID (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | static |
lightId (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
lightNames (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
name (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
numLight (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
PADDING_0x1B (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
refNumber (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
size (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
toResAnmScnData (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData |