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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for nw4r::g3d::ResLightSetData, including all inherited members.
| ambLightId (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
| ambLightName (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
| id (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
| INVALID_ID (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | static |
| lightId (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
| lightNames (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
| name (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
| numLight (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
| PADDING_0x1B (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
| refNumber (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
| size (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData | |
| toResAnmScnData (defined in nw4r::g3d::ResLightSetData) | nw4r::g3d::ResLightSetData |