NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 22 of file lyt_picture.h.
Public Attributes | |
ulong | vtxCols [VERTEXCOLOR_MAX] |
u16 | materialIdx |
u8 | texCoordNum |
u8 | PADDING_0x5F |
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DataBlockHeader | blockHeader |
u8 | flag |
u8 | basePosition |
u8 | alpha |
u8 | padding |
char | name [NW4R_LYT_RES_NAME_LEN] |
char | userData [NW4R_LYT_PANE_USERDATA_LEN] |
math::VEC3 | translate |
math::VEC3 | rotate |
math::VEC2 | scale |
Size | size |
Static Public Attributes | |
static const ulong | SIGNATURE = 'pic1' |
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static const ulong | SIGNATURE = 'pan1' |
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static |
Definition at line 23 of file lyt_picture.h.
ulong nw4r::lyt::res::Picture::vtxCols[VERTEXCOLOR_MAX] |
Definition at line 25 of file lyt_picture.h.
u16 nw4r::lyt::res::Picture::materialIdx |
Definition at line 26 of file lyt_picture.h.
u8 nw4r::lyt::res::Picture::texCoordNum |
Definition at line 27 of file lyt_picture.h.
u8 nw4r::lyt::res::Picture::PADDING_0x5F |
Definition at line 28 of file lyt_picture.h.