NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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nw4r::snd::SoundAmbientParam Struct Reference

Description

Definition at line 67 of file snd_BasicSound.h.

Public Attributes

f32 volume
 
f32 pitch
 
f32 pan
 
f32 surroundPan
 
f32 fxSend
 
f32 lpf
 
f32 biquadFilterValue
 
int biquadFilterType
 
int priority
 
UNKWORD field_0x24
 
VoiceOutParam voiceOutParam [4]
 

Constructor & Destructor Documentation

◆ SoundAmbientParam()

nw4r::snd::SoundAmbientParam::SoundAmbientParam ( )
inline

Definition at line 72 of file snd_BasicSound.h.

Member Data Documentation

◆ volume

f32 nw4r::snd::SoundAmbientParam::volume

Definition at line 88 of file snd_BasicSound.h.

◆ pitch

f32 nw4r::snd::SoundAmbientParam::pitch

Definition at line 89 of file snd_BasicSound.h.

◆ pan

f32 nw4r::snd::SoundAmbientParam::pan

Definition at line 90 of file snd_BasicSound.h.

◆ surroundPan

f32 nw4r::snd::SoundAmbientParam::surroundPan

Definition at line 91 of file snd_BasicSound.h.

◆ fxSend

f32 nw4r::snd::SoundAmbientParam::fxSend

Definition at line 92 of file snd_BasicSound.h.

◆ lpf

f32 nw4r::snd::SoundAmbientParam::lpf

Definition at line 93 of file snd_BasicSound.h.

◆ biquadFilterValue

f32 nw4r::snd::SoundAmbientParam::biquadFilterValue

Definition at line 94 of file snd_BasicSound.h.

◆ biquadFilterType

int nw4r::snd::SoundAmbientParam::biquadFilterType

Definition at line 95 of file snd_BasicSound.h.

◆ priority

int nw4r::snd::SoundAmbientParam::priority

Definition at line 96 of file snd_BasicSound.h.

◆ field_0x24

UNKWORD nw4r::snd::SoundAmbientParam::field_0x24

Definition at line 97 of file snd_BasicSound.h.

◆ voiceOutParam

VoiceOutParam nw4r::snd::SoundAmbientParam::voiceOutParam[4]

Definition at line 98 of file snd_BasicSound.h.