NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
nw4r::snd::SoundArchive::SoundInfo Struct Reference

Description

Definition at line 142 of file snd_SoundArchive.h.

Public Attributes

ulong fileId
 
ulong playerId
 
int actorPlayerId
 
int playerPriority
 
int volume
 
int remoteFilter
 
PanMode panMode
 
PanCurve panCurve
 

Member Data Documentation

◆ fileId

ulong nw4r::snd::SoundArchive::SoundInfo::fileId

Definition at line 144 of file snd_SoundArchive.h.

◆ playerId

ulong nw4r::snd::SoundArchive::SoundInfo::playerId

Definition at line 145 of file snd_SoundArchive.h.

◆ actorPlayerId

int nw4r::snd::SoundArchive::SoundInfo::actorPlayerId

Definition at line 146 of file snd_SoundArchive.h.

◆ playerPriority

int nw4r::snd::SoundArchive::SoundInfo::playerPriority

Definition at line 147 of file snd_SoundArchive.h.

◆ volume

int nw4r::snd::SoundArchive::SoundInfo::volume

Definition at line 148 of file snd_SoundArchive.h.

◆ remoteFilter

int nw4r::snd::SoundArchive::SoundInfo::remoteFilter

Definition at line 149 of file snd_SoundArchive.h.

◆ panMode

PanMode nw4r::snd::SoundArchive::SoundInfo::panMode

Definition at line 150 of file snd_SoundArchive.h.

◆ panCurve

PanCurve nw4r::snd::SoundArchive::SoundInfo::panCurve

Definition at line 151 of file snd_SoundArchive.h.