NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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nw4r::snd::SoundParam Struct Reference

Description

Definition at line 33 of file snd_BasicSound.h.

Public Attributes

f32 volume
 
f32 pitch
 
f32 pan
 
f32 surroundPan
 
f32 fxSend
 
f32 lpf
 
f32 biquadFilterValue
 
int biquadFilterType
 
int priority
 
UNKWORD field_0x24
 

Constructor & Destructor Documentation

◆ SoundParam()

nw4r::snd::SoundParam::SoundParam ( )
inline

Definition at line 38 of file snd_BasicSound.h.

Member Data Documentation

◆ volume

f32 nw4r::snd::SoundParam::volume

Definition at line 54 of file snd_BasicSound.h.

◆ pitch

f32 nw4r::snd::SoundParam::pitch

Definition at line 55 of file snd_BasicSound.h.

◆ pan

f32 nw4r::snd::SoundParam::pan

Definition at line 56 of file snd_BasicSound.h.

◆ surroundPan

f32 nw4r::snd::SoundParam::surroundPan

Definition at line 57 of file snd_BasicSound.h.

◆ fxSend

f32 nw4r::snd::SoundParam::fxSend

Definition at line 58 of file snd_BasicSound.h.

◆ lpf

f32 nw4r::snd::SoundParam::lpf

Definition at line 59 of file snd_BasicSound.h.

◆ biquadFilterValue

f32 nw4r::snd::SoundParam::biquadFilterValue

Definition at line 60 of file snd_BasicSound.h.

◆ biquadFilterType

int nw4r::snd::SoundParam::biquadFilterType

Definition at line 61 of file snd_BasicSound.h.

◆ priority

int nw4r::snd::SoundParam::priority

Definition at line 62 of file snd_BasicSound.h.

◆ field_0x24

UNKWORD nw4r::snd::SoundParam::field_0x24

Definition at line 63 of file snd_BasicSound.h.