NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 33 of file snd_BasicSound.h.
Public Attributes | |
f32 | volume |
f32 | pitch |
f32 | pan |
f32 | surroundPan |
f32 | fxSend |
f32 | lpf |
f32 | biquadFilterValue |
int | biquadFilterType |
int | priority |
UNKWORD | field_0x24 |
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inline |
Definition at line 38 of file snd_BasicSound.h.
f32 nw4r::snd::SoundParam::volume |
Definition at line 54 of file snd_BasicSound.h.
f32 nw4r::snd::SoundParam::pitch |
Definition at line 55 of file snd_BasicSound.h.
f32 nw4r::snd::SoundParam::pan |
Definition at line 56 of file snd_BasicSound.h.
f32 nw4r::snd::SoundParam::surroundPan |
Definition at line 57 of file snd_BasicSound.h.
f32 nw4r::snd::SoundParam::fxSend |
Definition at line 58 of file snd_BasicSound.h.
f32 nw4r::snd::SoundParam::lpf |
Definition at line 59 of file snd_BasicSound.h.
f32 nw4r::snd::SoundParam::biquadFilterValue |
Definition at line 60 of file snd_BasicSound.h.
int nw4r::snd::SoundParam::biquadFilterType |
Definition at line 61 of file snd_BasicSound.h.
int nw4r::snd::SoundParam::priority |
Definition at line 62 of file snd_BasicSound.h.
UNKWORD nw4r::snd::SoundParam::field_0x24 |
Definition at line 63 of file snd_BasicSound.h.