NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
This is the complete list of members for nw4r::snd::detail::FrameHeap::Block, including all inherited members.
Block(void *pBuffer2, ulong size, FreeCallback pCallback, void *pCallbackArg) (defined in nw4r::snd::detail::FrameHeap::Block) | nw4r::snd::detail::FrameHeap::Block | inline |
mCallback (defined in nw4r::snd::detail::FrameHeap::Block) | nw4r::snd::detail::FrameHeap::Block | |
mCallbackArg (defined in nw4r::snd::detail::FrameHeap::Block) | nw4r::snd::detail::FrameHeap::Block | |
mpBuffer (defined in nw4r::snd::detail::FrameHeap::Block) | nw4r::snd::detail::FrameHeap::Block | |
mSize (defined in nw4r::snd::detail::FrameHeap::Block) | nw4r::snd::detail::FrameHeap::Block | |
NW4R_UT_LINKLIST_NODE_DECL() (defined in nw4r::snd::detail::FrameHeap::Block) | nw4r::snd::detail::FrameHeap::Block | |
~Block() (defined in nw4r::snd::detail::FrameHeap::Block) | nw4r::snd::detail::FrameHeap::Block | inline |