NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
nw4r::snd::detail::FrameHeap::Block Struct Reference

Description

Definition at line 35 of file snd_FrameHeap.h.

Public Member Functions

 NW4R_UT_LINKLIST_NODE_DECL ()
 
 Block (void *pBuffer2, ulong size, FreeCallback pCallback, void *pCallbackArg)
 

Public Attributes

void * mpBuffer
 
ulong mSize
 
FreeCallback mCallback
 
void * mCallbackArg
 

Constructor & Destructor Documentation

◆ Block()

nw4r::snd::detail::FrameHeap::Block::Block ( void * pBuffer2,
ulong size,
FreeCallback pCallback,
void * pCallbackArg )
inline

Definition at line 42 of file snd_FrameHeap.h.

◆ ~Block()

nw4r::snd::detail::FrameHeap::Block::~Block ( )
inline

Definition at line 45 of file snd_FrameHeap.h.

Member Data Documentation

◆ mpBuffer

void* nw4r::snd::detail::FrameHeap::Block::mpBuffer

Definition at line 37 of file snd_FrameHeap.h.

◆ mSize

ulong nw4r::snd::detail::FrameHeap::Block::mSize

Definition at line 38 of file snd_FrameHeap.h.

◆ mCallback

FreeCallback nw4r::snd::detail::FrameHeap::Block::mCallback

Definition at line 39 of file snd_FrameHeap.h.

◆ mCallbackArg

void* nw4r::snd::detail::FrameHeap::Block::mCallbackArg

Definition at line 40 of file snd_FrameHeap.h.