NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 191 of file snd_SoundArchiveFile.h.
Public Attributes | |
ulong | stringId |
u8 | playableSoundCount |
u8 | padding |
u16 | padding2 |
ulong | heapSize |
ulong | reserved |
ulong nw4r::snd::detail::SoundArchiveFile::PlayerInfo::stringId |
Definition at line 193 of file snd_SoundArchiveFile.h.
u8 nw4r::snd::detail::SoundArchiveFile::PlayerInfo::playableSoundCount |
Definition at line 194 of file snd_SoundArchiveFile.h.
u8 nw4r::snd::detail::SoundArchiveFile::PlayerInfo::padding |
Definition at line 195 of file snd_SoundArchiveFile.h.
u16 nw4r::snd::detail::SoundArchiveFile::PlayerInfo::padding2 |
Definition at line 196 of file snd_SoundArchiveFile.h.
ulong nw4r::snd::detail::SoundArchiveFile::PlayerInfo::heapSize |
Definition at line 197 of file snd_SoundArchiveFile.h.
ulong nw4r::snd::detail::SoundArchiveFile::PlayerInfo::reserved |
Definition at line 198 of file snd_SoundArchiveFile.h.