| 
    NSMBW-Decomp
    
   A decompilation of New Super Mario Bros. Wii 
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Definition at line 131 of file snd_SoundArchiveFile.h.
Public Attributes | |
| s32 | subNo | 
| ulong | allocTrack | 
| u8 | channelPriority | 
| u8 | releasePriorityFix | 
| u8 | padding [2] | 
| ulong | reserved | 
| s32 nw4r::snd::detail::SoundArchiveFile::WaveSoundInfo::subNo | 
Definition at line 133 of file snd_SoundArchiveFile.h.
| ulong nw4r::snd::detail::SoundArchiveFile::WaveSoundInfo::allocTrack | 
Definition at line 134 of file snd_SoundArchiveFile.h.
| u8 nw4r::snd::detail::SoundArchiveFile::WaveSoundInfo::channelPriority | 
Definition at line 135 of file snd_SoundArchiveFile.h.
| u8 nw4r::snd::detail::SoundArchiveFile::WaveSoundInfo::releasePriorityFix | 
Definition at line 136 of file snd_SoundArchiveFile.h.
| u8 nw4r::snd::detail::SoundArchiveFile::WaveSoundInfo::padding[2] | 
Definition at line 137 of file snd_SoundArchiveFile.h.
| ulong nw4r::snd::detail::SoundArchiveFile::WaveSoundInfo::reserved | 
Definition at line 138 of file snd_SoundArchiveFile.h.