| 
    NSMBW-Decomp
    
   A decompilation of New Super Mario Bros. Wii 
   | 
 
Definition at line 40 of file snd_WaveFile.h.
Public Attributes | |
| u8 | format | 
| u8 | loopFlag | 
| u8 | numChannels | 
| u8 | sampleRate24 | 
| u16 | sampleRate | 
| u8 | dataLocationType | 
| u8 | padding | 
| ulong | loopStart | 
| ulong | loopEnd | 
| ulong | channelInfoTableOffset | 
| ulong | dataLocation | 
| ulong | reserved | 
| u8 nw4r::snd::detail::WaveFile::WaveInfo::format | 
Definition at line 42 of file snd_WaveFile.h.
| u8 nw4r::snd::detail::WaveFile::WaveInfo::loopFlag | 
Definition at line 43 of file snd_WaveFile.h.
| u8 nw4r::snd::detail::WaveFile::WaveInfo::numChannels | 
Definition at line 44 of file snd_WaveFile.h.
| u8 nw4r::snd::detail::WaveFile::WaveInfo::sampleRate24 | 
Definition at line 45 of file snd_WaveFile.h.
| u16 nw4r::snd::detail::WaveFile::WaveInfo::sampleRate | 
Definition at line 46 of file snd_WaveFile.h.
| u8 nw4r::snd::detail::WaveFile::WaveInfo::dataLocationType | 
Definition at line 47 of file snd_WaveFile.h.
| u8 nw4r::snd::detail::WaveFile::WaveInfo::padding | 
Definition at line 48 of file snd_WaveFile.h.
| ulong nw4r::snd::detail::WaveFile::WaveInfo::loopStart | 
Definition at line 49 of file snd_WaveFile.h.
| ulong nw4r::snd::detail::WaveFile::WaveInfo::loopEnd | 
Definition at line 50 of file snd_WaveFile.h.
| ulong nw4r::snd::detail::WaveFile::WaveInfo::channelInfoTableOffset | 
Definition at line 51 of file snd_WaveFile.h.
| ulong nw4r::snd::detail::WaveFile::WaveInfo::dataLocation | 
Definition at line 52 of file snd_WaveFile.h.
| ulong nw4r::snd::detail::WaveFile::WaveInfo::reserved | 
Definition at line 53 of file snd_WaveFile.h.