NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 160 of file ut_CharWriter.h.
Public Member Functions | |
bool | operator!= (const LoadingTexture &rOther) const |
void | Reset () |
Public Attributes | |
GXTexMapID | slot |
void * | texture |
TextureFilter | filter |
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inline |
Definition at line 165 of file ut_CharWriter.h.
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inline |
Definition at line 170 of file ut_CharWriter.h.
GXTexMapID nw4r::ut::CharWriter::LoadingTexture::slot |
Definition at line 161 of file ut_CharWriter.h.
void* nw4r::ut::CharWriter::LoadingTexture::texture |
Definition at line 162 of file ut_CharWriter.h.
TextureFilter nw4r::ut::CharWriter::LoadingTexture::filter |
Definition at line 163 of file ut_CharWriter.h.