|
NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
#include <game/bases/d_cd_data.hpp>
Definition at line 91 of file d_cd_data.hpp.
Public Attributes | |
| sRangePosSize | mRangeData |
| u16 | mColorObj |
| u16 | mColorBG |
| u8 | mID |
| u8 | mScroll |
| u8 | mZoomType |
| u8 | mZoomID |
| u8 | mZoomChange |
| u8 | mMaskNo |
| u8 | mBg2 |
| u8 | mBg3 |
| u8 | mDirection |
| u8 | m_15 |
| u8 | mAreaBgm |
| u8 | mBgmMode |
| sRangePosSize sAreaData::mRangeData |
Definition at line 92 of file d_cd_data.hpp.
| u16 sAreaData::mColorObj |
Definition at line 93 of file d_cd_data.hpp.
| u16 sAreaData::mColorBG |
Definition at line 93 of file d_cd_data.hpp.
| u8 sAreaData::mID |
Definition at line 94 of file d_cd_data.hpp.
| u8 sAreaData::mScroll |
Definition at line 95 of file d_cd_data.hpp.
| u8 sAreaData::mZoomType |
Definition at line 96 of file d_cd_data.hpp.
| u8 sAreaData::mZoomID |
Definition at line 96 of file d_cd_data.hpp.
| u8 sAreaData::mZoomChange |
Definition at line 96 of file d_cd_data.hpp.
| u8 sAreaData::mMaskNo |
Definition at line 97 of file d_cd_data.hpp.
| u8 sAreaData::mBg2 |
Definition at line 98 of file d_cd_data.hpp.
| u8 sAreaData::mBg3 |
Definition at line 98 of file d_cd_data.hpp.
| u8 sAreaData::mDirection |
Definition at line 99 of file d_cd_data.hpp.
| u8 sAreaData::m_15 |
Definition at line 100 of file d_cd_data.hpp.
| u8 sAreaData::mAreaBgm |
Definition at line 101 of file d_cd_data.hpp.
| u8 sAreaData::mBgmMode |
Definition at line 101 of file d_cd_data.hpp.