NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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sDeathInfoData Struct Reference

#include <game/bases/d_enemy.hpp>

Description

Definition at line 11 of file d_enemy.hpp.

Public Attributes

float mXSpeed
 
float mYSpeed
 
float mMaxYSpeed
 
float mYAccel
 
const sStateIDIf_cmDeathState
 
int mScore
 
int m_18
 
u8 mDirection
 
u8 mKilledBy
 

Member Data Documentation

◆ mXSpeed

float sDeathInfoData::mXSpeed

Definition at line 12 of file d_enemy.hpp.

◆ mYSpeed

float sDeathInfoData::mYSpeed

Definition at line 13 of file d_enemy.hpp.

◆ mMaxYSpeed

float sDeathInfoData::mMaxYSpeed

Definition at line 14 of file d_enemy.hpp.

◆ mYAccel

float sDeathInfoData::mYAccel

Definition at line 15 of file d_enemy.hpp.

◆ mDeathState

const sStateIDIf_c* sDeathInfoData::mDeathState

Definition at line 16 of file d_enemy.hpp.

◆ mScore

int sDeathInfoData::mScore

Definition at line 17 of file d_enemy.hpp.

◆ m_18

int sDeathInfoData::m_18

Definition at line 18 of file d_enemy.hpp.

◆ mDirection

u8 sDeathInfoData::mDirection

Definition at line 19 of file d_enemy.hpp.

◆ mKilledBy

u8 sDeathInfoData::mKilledBy

Definition at line 20 of file d_enemy.hpp.