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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/bases/d_cd_data.hpp>
Definition at line 97 of file d_cd_data.hpp.
Public Attributes | |
| struct { | |
| u16 mX | |
| u16 mY | |
| u8 mPad1 [0x4] | |
| u8 mID | |
| u8 mDestFile | |
| 0 = same file, others are 1-indexed. More... | |
| u8 mDestID | |
| u8 mType | |
| See NextGotoType_e. More... | |
| u8 m_0c | |
| u8 mArea | |
| u8 mLayer | |
| u8 mRailID | |
| u16 mFlags | |
| See NextGotoFlags_e. More... | |
| bool mIsLevelExit | |
| u8 m_13 | |
| }; | |
| u8 | mData [20] |
| u16 sNextGotoData::mX |
Definition at line 99 of file d_cd_data.hpp.
| u16 sNextGotoData::mY |
Definition at line 99 of file d_cd_data.hpp.
| u8 sNextGotoData::mPad1[0x4] |
Definition at line 100 of file d_cd_data.hpp.
| u8 sNextGotoData::mID |
Definition at line 101 of file d_cd_data.hpp.
| u8 sNextGotoData::mDestFile |
0 = same file, others are 1-indexed.
Definition at line 102 of file d_cd_data.hpp.
| u8 sNextGotoData::mDestID |
Definition at line 103 of file d_cd_data.hpp.
| u8 sNextGotoData::mType |
See NextGotoType_e.
Definition at line 104 of file d_cd_data.hpp.
| u8 sNextGotoData::m_0c |
Definition at line 105 of file d_cd_data.hpp.
| u8 sNextGotoData::mArea |
Definition at line 106 of file d_cd_data.hpp.
| u8 sNextGotoData::mLayer |
Definition at line 107 of file d_cd_data.hpp.
| u8 sNextGotoData::mRailID |
Definition at line 108 of file d_cd_data.hpp.
| u16 sNextGotoData::mFlags |
See NextGotoFlags_e.
Definition at line 109 of file d_cd_data.hpp.
| bool sNextGotoData::mIsLevelExit |
Definition at line 110 of file d_cd_data.hpp.
| u8 sNextGotoData::m_13 |
Definition at line 111 of file d_cd_data.hpp.
| u8 sNextGotoData::mData[20] |
Definition at line 113 of file d_cd_data.hpp.