30 banm_c() : mpObj(nullptr), mpHeap(nullptr) {}
33 virtual void remove();
34 virtual void play() {}
36 bool createAllocator(mAllocator_c *allocator,
size_t *size);
38 float getFrame()
const;
39 void setFrameOnly(
float frame);
40 float getRate()
const;
41 void setRate(
float rate);
43 nw4r::g3d::AnmObj *getObj() {
return mpObj; }
46 nw4r::g3d::AnmObj *mpObj;
48 mAllocator_c mAllocator;