NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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camera.hpp
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#pragma once
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#include <lib/nw4r/math/mtx.hpp>
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namespace
nw4r {
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namespace
g3d
{
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struct
CameraData
{
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char
pad[0x10c];
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};
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class
Camera
{
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public
:
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void
GetCameraMtx(
nw4r::math::MTX34
*)
const
;
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CameraData
*mpData;
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};
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}
// namespace g3d
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}
// namespace nw4r
nw4r::g3d::Camera
Definition
camera.hpp:12
nw4r::g3d
3D graphics drawing library.
Definition
docgroup.h:10
nw4r::g3d::CameraData
Definition
camera.hpp:8
nw4r::math::MTX34
A 3x4 matrix.
Definition
mtx.hpp:15
include
lib
nw4r
g3d
camera.hpp
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