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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/cLib/c_counter.hpp>
Global frame counter utility class.
Definition at line 7 of file c_counter.hpp.
Static Public Member Functions | |
| static void | clear () |
| Clears the counters. | |
Static Public Attributes | |
| static u32 | m_exeFrame |
| The total frames elapsed while the main engine loop (fManager_c::mainLoop) is running. | |
| static u32 | m_gameFrame |
| The total frames elapsed since game startup. | |
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Clears the counters.
Definition at line 6 of file c_counter.cpp.
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The total frames elapsed while the main engine loop (fManager_c::mainLoop) is running.
Does not advance when main loop execution is halted or suspended.
Definition at line 13 of file c_counter.hpp.
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The total frames elapsed since game startup.
Unlike ::m_exeFrame, this counter doesn't pause when the Home Menu is open.
Definition at line 17 of file c_counter.hpp.