NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for d2d::ResAccMult_c, including all inherited members.
attach(void *, const char *) (defined in m2d::ResAccIf_c) | m2d::ResAccIf_c | |
creater() (defined in d2d::ResAccMult_c) | d2d::ResAccMult_c | virtual |
detach() (defined in m2d::ResAccIf_c) | m2d::ResAccIf_c | |
getResAccessor() const (defined in m2d::ResAccIf_c) | m2d::ResAccIf_c | inline |
getResource(unsigned long, const char *) (defined in m2d::ResAccIf_c) | m2d::ResAccIf_c | |
mInternalAccessor (defined in d2d::ResAccMult_c) | d2d::ResAccMult_c | |
mpResAccessor (defined in m2d::ResAccIf_c) | m2d::ResAccIf_c | private |
mpResource (defined in m2d::ResAccIf_c) | m2d::ResAccIf_c | private |
ResAccMult_c() (defined in d2d::ResAccMult_c) | d2d::ResAccMult_c | |
~ResAccIf_c()=0 (defined in m2d::ResAccIf_c) | m2d::ResAccIf_c | pure virtual |