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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 10 of file resource.hpp.
Classes | |
| class | InternalAccessor |
Public Member Functions | |
| virtual void | creater () |
| void * | getResource (unsigned long, const char *) |
Public Member Functions inherited from m2d::ResAccIf_c | |
| bool | attach (void *resource, const char *rootDir) |
| void | detach () |
| void * | getResource (ulong type, const char *name) |
| void | setResAccessor (nw4r::lyt::ArcResourceAccessor *resAccessor) |
| nw4r::lyt::ArcResourceAccessor * | getResAccessor () const |
Public Attributes | |
| InternalAccessor | mInternalAccessor |
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virtual |
Implements m2d::ResAccIf_c.
| void * d2d::ResAccMult_c::getResource | ( | unsigned long | type, |
| const char * | name ) |
| InternalAccessor d2d::ResAccMult_c::mInternalAccessor |
Definition at line 24 of file resource.hpp.